Raindrop is a very small prototype of an adventure game mixed with metroidvania elements.

I was made for Mizjam 1, a game jam with forced asset pack : view my submission page.
I totally ran out of time, started working way too late on the jam but I learned new things and prototyped some ideas, it turned out with totally unexpected results!


Controls :
Key arrows to move and jump 
Mouse for hook (once unlocked)


Results :



Credits :
Music 1 : https://www.scottbuckley.com.au/library/reverie/
Music 2 : https://www.scottbuckley.com.au/library/luminance/
SFX 1 : https://freesound.org/people/InspectorJ/sounds/352101/
SFX 2 : https://freesound.org/people/NicknameLarry/sounds/489901/
SFX 3 : https://freesound.org/people/crazymonke9/sounds/418106/

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(7)
AuthorLouis Denizet
GenreAdventure, Platformer
Made withConstruct
Tags2D, Metroidvania

Comments

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I think WASD should be added as controls along with the arrow keys

short game but nice :-)

I love this game! It has this unique mechanic of unlocking stuff which enables you to open more areas so the level feels like your not playing the same part of the game over and over again. The music choice was really smart. This is really impressive for a game made for a game jam, one thing I wish is that when you press the downkey, you could move down underwater more faster.

This was great loved how the game went from pretty easy to ramp up at the end. The calm nature was also really enjoyable for a morning snowy playthrough. Great job keep making games!!!

Thanks a lot! =)

the music fits the atmosphere very well. Congrats on first place overall

Thanks a lot!! =)

Love this! Very fun, great movement, love the aesthetic.

(1 edit)

Overall mood is so well done with music and visual effects

(+2)

arrows with mouse controls is not comfortable, but everything else is great
love it

Wonderful game! what engine did you use?

it is made on construct 3, thanks ! =)

(+1)

The mood is killer.

Really cool! I would pay to play more of this.

How do you get past the stupid spiny demons?

mouse
had to read game description to learn controls in the middle of a game

Really cool!

Are you supposed to get outside the map using the hook and boots?

Don't think there's anything there but I found the inside of the house out of view

Incredible game! :)

so good

Wonderful jam game, I liked the big 'scope' of the level and the various 'tools'. Well done!

thanks a lot for playing it Mikal, I am really happy you enjoyed it!

(2 edits)

Man this is really cool but the music stopped after dying and please support WASD :(

Enemies also feel too fast

Love the ending tho!

I'm azerty user so I made arrow keys so it works for both types! thanks for playing!

(+1)

A. Momentum seems to be all over the board, makes it practically impossible to get a good grip on movement.

B. You may want to add a checkpoint to the bottom of the long drop that starts the third section.